I know it's in every game (online) - and it's a tough problem. You have to build netcode to take into account latency and pings and drops etc.
I also know you guys play your game as well - and can see it getting worse and worse. Can you please at least mention it in an update that you are looking on how to best deal with lagswitchers and the lot?
Bad connections happen, but if it's the 'same' profile over and over and over - pretty obvious, especially when you can compare that to crucible scores/stats.
I enjoy crucible - but chasing ghosts and dying mysteriously from behind while I was actually shooting at that person is ruining it.
Peace
G
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Big ace bump