Anyone else notice that Unstoppable is ridiculously unreliable? There's times I'll be in my smash and you could hit me with a meteor and I'd sponge it.
Other times I get backstabbed and die while in Super. That and getting body shot with a shotgun putting me down from full health (with max armour) while in super.
It doesn't make Sense. Entire verbiage around FoH is "You are harder to kill while using Fist of Havoc", yet 90% of the time I don't notice a difference. I do know however that if you're damaged the perk doesn't proc for some reason, so when I am hurt I can't complain, but from full health with 1 body shot with a shotgun while supposedly being harder to kill?
Really doesn't make sense tbh.
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Man I didn't know that a SHOTGUN could kill you up close. Mind blown.
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Bump. I agree 100%
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Edited by DEAN_67__MI: 9/19/2016 12:33:58 PMNow that you mentioned it I have been noticing I've been getting shot out of my super more than normal. Hmm, figure it's another ninja nerf.
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I noticed last iron banner this was the case. I was regularly getting mowed down by primaries of all things, well and truly in animation, but the worst was when I almost hit the ground and got sat on my ass by a well timesd shotgun round. This happened a lot. I'm not complaining I got shut down, well done to the people stopping me but it makes it hard to think the perks works.......
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How about 90% of the time, titans can foh AFTER being shotgun melee'd and it overrides their death so they get a kill and cheat death? It seems unstoppable give you a flat armor boost?
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I've noticed very little, if any difference whether it's on or off.
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Oh, you haven't heard? It's the jug meta now. lol
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I mean, that super is still impossible to counter, when in playing mostly titans I run mida to outstrafe the skate and back up so they can't use their super on meh
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Edited by ReverseOfRiot: 9/19/2016 6:06:22 AMWorked for me....except..not the way I wanted.. Me:titan smash! Warlock:melee. *titan flies off the map from warlock's melee while locked in the fist of havoc frame* Same thing happens with shotgun and hunter's blinkstrike. I don't die, I fly off then I die. EDIT:love your username btw OP.
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Yeah, I've been playing tons of private matches with friends as a Titan using unstoppable and death from above with fist of havoc. I got one-shotted by golden gun about 4 or 5 times mid super to a point that I thought bungie buffed golden gun without us knowing. That was until I tanked a golden gun with 1/4 health on the sixth encounter...
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Bump. I thought I was just unlucky (I run Striker almost exclusively for IB), but it seems I'm not alone in experiencing it.
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I have noticed a lot of things not procing
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At the same time as we talk about how juggernaut needs to be reworked to not work in the air and you shouldn't be immune while it's active.
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They said they were going to do the update. And they'll watch everything. And supposedly fix it by then. Ssshyyeah Right Sssshhhhwwwiiiinnnngggg
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I've noticed this as well. There's a lot of issues revolving around the titan striker and sunbreaker subclass. Maybe we'll see a fix later, but as of right now, I don't expect anything to really happen.
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It's RNG. Mix 1 part RNG plus the two parts lag with a dash of PR BS from Bungle and you have the Destiny experience in a nutshell.
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I really wonder if bungie broke something again...
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Sometimes i was killed with a Doctrin while FoH with unstoppable perk active. Since this time i Play Hammer of Sol with Suncharge and lose every time against the Op-Range from Nova-Bombs and I'm not in Range because i dash away from the Nova... [url]https://www.youtube.com/watch?v=PJ1HEzn7lYU[/url]