I like that its indepth and complicated, but I absolutely hate the fact they make a seperate ARG game to figure out how to open it. Why couldnt the side mission to open the diamond be freakin explained in the game. Just plain lazy. Its becoming a game within a game, within a game....
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Pretty sure it's the opposite of lazy.
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How is that lazy? People have been wanting a very complicated quest for an exotic that wasn't time gated like the Sleeper.
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Ok but the quest could have been put IN game instead of going to a seperate website is what Im saying. Its easier to design a web site than it is to code tge quest within the game. Without that website, we'd never known about the columns or rows.