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Edited by Aland_A: 10/1/2016 10:55:11 AM
4

I Think BUNGIE Should Change Trials of Osiris Matchmaking

Heres What I got In Mind Current Matchmake Is Based On "skills" And Current Trails Card ,Which We All Know is -blam!-ing BS , I Encounter People With lower skills than me And they get destroyed or I Cross People With Way More Skills Than Me and I Get -blam!-ED And Ive See People "Claim Ultimate victory" on Our First -blam!-ing Match So Bungie has Tracking on All Player In Destiny So They Definitely Know How Many Times A Player Went To lightHouse So Here What I Got , They should Create A New Unit For Matchmake in trials And I Call It Lighthouse units How It works/ For Example A Fireteams Total LightHouse Visit Is 5 ,(5 is Total Visits of All The 3 players in The Fireteam) And This Fireteam Should Get Matchmaked Based on This , They Should Find Fireteams With 3-4-5-6 Lighthouse Visits ,Not -blam!-ING 30 Visits or 0 Visits As it is Now This Method Gives Everyone A Fair Chance To Get Flawless Loots That They Never Get Right Now [b]bump[/b] and [b]like[/b] in hopes Bungie Sees This.

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  • Edited by Aland_A: 10/1/2016 10:59:46 AM
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      It is supposed to be exclusive-__________-

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    • Edited by BTownMountain: 10/1/2016 11:36:09 AM
      My solution hasn't changed since trials launched: Completely random until you get flawless. Then, you graduate to another bracket consisting of only flawless teams. If one person in the fireteam is flawless, the whole team is put in the higher bracket. This does many things at once: 1)creates a super competitive environment for the best of the best (with decreasing difficulty as the weekend progresses) 2)allows less skilled players to access the lighthouse as the weekend goes on and the talent pool diminishes. 3) ends the "trials carries" shitposts.

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      • Edited by A_turtle_wizard: 10/1/2016 11:08:28 AM
        Agreed there should be more balanced match making in this game. In before crucibabies and trial hards telling OP to "git gud"

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