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#feedback

10/14/2016 4:29:03 AM
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Primary weapons need to be buffed

I honestly only get killed by four weapons. -high rof pulse rifles -The Last Word -shotguns -snipers High rof pulse rifles cause massive flinch, and also have a quick ttk. When TLW bullets decide to register, it's probably the best primary in the game. Shotgunners have a ton of tools at their disposal to make them a nightmare to deal with. (Titan skating, No Backup Plans, Juggernaut, Stormcaller melee, invisibility) Snipers are a one hit kill weapon, but they have unlimited range. Why wouldn't you use one? Conclusion: Primaries were powerful in year one, but now they're only good for taking down your opponents shield before they shotgun/snipe you. I don't want a Call of Duty type Crucible where it's about who gets the first shot off, but I want primary weapons to be the [u]primary[/u] source of kills.

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  • Edited by JungleofTaxemes: 10/14/2016 11:28:10 AM
    Bump. Autos need to do 1.5x the damage they do on a headshot instead of the 1.25x they do now. That is, if an auto did 10 damage to the body, it would do 12.5 damage on a headshot currently. All other primaries in the game do 15 on a headshot if they do 10 on a body. This needs fixing. Autos will forever be bad weapons like this, because they cannot buff the optimal TTK without making it very easy to hit near it- because you are punished less for hitting bodies with an auto than all other weapons. So they aren't worth using for anyone except those without thumbs. If you buff them like I said (and nerf the doctrine bodyshot damage by 1-2 points, and probably spinning up), then: This makes them kill just a tiny bit faster than a HC if you hit all crit, which is where they should be- an auto user has to expose themselves to do good DPS, but a HC user can dip in and out of cover. We can then buff HC accuracy because they wouldn't automatically be the best ptrimary, but they'd feel fun again! By making HCs harder to use, but actually mkaing them good again, we will have a diverse meta at every point except for 1% min maxer players. That's the best you can do for an FPS. When you buff autos and give HC accuracy back, pulses except the grasp/clever dragon should be buffed to 2.0 levels of damage. Then primaries will actually kill people, but it won't actually be much faster at all in theory. Like 0.05s faster than a HC user can kill you in now. Give Thorn its crispiness back but take away its impact increasing barrel mods, so it's really hard to use (you would need 2-3 headshots instead of 1-2). Give TLW its hip fire crispiness back but completely remove fan fire while you ADS, so it fires only as fast as thorn can while ADS but with shit range. Then the gun is unique again but it will be MUCH easier to outposition them. Right now, fan fire, that gives it crazy ROF AND full auto, works while aiming. And that's why they are scared to buff HCs, along with hawkmoon. This is the baseline we need to keep up with the mobility and abilities and specials in this game., Primaries should be a strict MAJORITY, not PLURALITY, of kills, in all playlists except supremacy.

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