I honestly only get killed by four weapons.
-high rof pulse rifles
-The Last Word
-shotguns
-snipers
High rof pulse rifles cause massive flinch, and also have a quick ttk.
When TLW bullets decide to register, it's probably the best primary in the game.
Shotgunners have a ton of tools at their disposal to make them a nightmare to deal with. (Titan skating, No Backup Plans, Juggernaut, Stormcaller melee, invisibility)
Snipers are a one hit kill weapon, but they have unlimited range. Why wouldn't you use one?
Conclusion: Primaries were powerful in year one, but now they're only good for taking down your opponents shield before they shotgun/snipe you.
I don't want a Call of Duty type Crucible where it's about who gets the first shot off, but I want primary weapons to be the [u]primary[/u] source of kills.
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I can deal with titan juggernaut, but the stormcaller melee definitely needs to be looked at. It's the cheapest melee in the game as of right now. In my opinion I think the stormcaller melee should have a damage falloff depending on high far away the enemy is. I feel it's too easy to get a kill with it from 10-15 feet away. Right when you think you can turn the corner and live and "BAM!!!" melee to the back from 10 feet away.