Really bad move Bungie.
Edit: Now with 100% more fun exotic farming
Edit 2: So after running Trials this morning, I find the avenues to progression even more vexing and inconsistent.
A large number of people who disagree think that faction ranks are too easy and that it's not earning endgame light levels and with that in mind, someone please justify Trials rewards.
You can do nothing. Lose every match. Never get a kill. Never try and get post match armor drops up to 400. But the gold tier bounty that actually requires a little effort and 20 round wins drops at 390...
What the actual -blam!-?
If it's about playing endgame content to earn your light, why would the bounty that requires effort not give it but the post match rewards do?
Again, this shit isn't consistent and that's my problem with cutting off factions. It's arbitrary and changes nothing in being able to get max light without raiding other than punish people who play solo.
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I'll tell you how they justify it. The simple fact is that they want people doing what they consider endgame activities, and Trials is part of that. That is also why regular Crucible rewards well (in that you can lose, etc and still get legendary items). They want people doing multiplayer activities. What they don't want is people soloing their way through everything, which is exactly what (they think) people would be doing with faction packages. They're at least partially right - the amount of people who just faction packaged their way to 385 tells us that. At the core, Destiny is a multiplayer game and has MMO aspects. Therefore, multiplayer and endgame activities reign. Also, before you jump all over me, no, I don't necessarily agree with all of it. That's merely how I think it's justified from their end.