Bungie recently made [url=https://www.bungie.net/en/News/Article/45403/7_Chronicle-of-the-Mutant-Iron-Lords]a post[/url] on the development process behind Rise of Iron's three final bosses in the story mode.
If you look closely, you'll see something [url=https://www.bungie.net/pubassets/93504/Mutated_Iron_Lord_early_blockout.jpg]really interesting[/url] among the images.
Now look at [url=https://www.bungie.net/pubassets/93504/Mutated_Iron_Lord_fibermesh.jpg]another image[/url] from the post. Once again, [b]look closely[/b].
And lastly, take a look at [url=https://i.ytimg.com/vi/7s8sC5yzDgU/maxresdefault.jpg]this image[/url] from way back in Y2.
That, my friends, is a [b]Firelord[/b].
And yes. It [i]is[/i] in the game. Right under our noses this whole time.
[b]Edit:[/b] More proof: https://i.ytimg.com/vi/o2sFzcnXohI/maxresdefault.jpg
This is from in-game footage. If you zoom in, you can see how the gun model on the Remnant is the same as that of the concept art.
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Edited by Seraphim Crypto: 10/29/2016 3:48:11 AMDon't forget that you're looking at stuff in development. Whatever you see in development isn't guaranteed to be in the game or be available to the public. In fact, there's usually tons of stuff in development that gets cut or made unavailable to players by normal means. Best examples are games like Fallout or The Elder Scrolls, there's amazing cut content there.