originally posted in:The New Dojo
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This is the dojo official bio page! Feel free to copy your stuff from the old group and post it here if you need to. If you are new, make your bio here!
What is a bio?: You Bio describes who your character is and what they can do. Upon joining, please make a bio for your character. Before making your character, know that olden day characters(such as medieval characters) will likely be trumped by superior technology as well as future tech. The dojo is based in the present day.
YOU DO NOT HAVE TO HAVE EACH CHARACTER TESTED. ONLY ONE.
[spoiler]If you are bugged by the dojo posts. You have a mute button. Use it. It's much faster than you making a post showing a lack of intelligence to use a mute button![/spoiler]
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Edited by Spyglass: 11/13/2016 4:24:09 AM[b]Name/Alias:[/b] Jim Crake [b]Age:[/b] 27 [b]Species/Race:[/b] Basilisk Male [b]Skills/Specialties:[/b] [spoiler][i]Crake is a talented [b]Echomancer[/b]: a warlock who uses harmonic frequencies stored in music to unlock the power within him. He transforms and transmutes the matter around him, and by using his body as a conduit, bends it to his own will. He specializes in teleporting matter.[/i] [b][u]List of Abilities:[/u][/b] [b]Electrostatic Mind[/b] [i]His presence either leeches off of surrounding energy sources, or powers them up. [/i] [b]Blink:[/b] [i]Short-range teleportation; instantaneous. Crake has a habit of snapping his fingers as he blinks, for whatever reason. [/i] [b]Snap Discharge[/b]: [i]A repulser-like ability that causes friction by electrically generating plasma on surfaces and electromagnetically manipulating it for propulsion, or in this case, repulsion. The force generated is enough to cause friction severe enough to inflict injury on humans, and is able to shear through armor and shielding alike.[/i] [b]Magnificence:[/b][i]He explodes in radiant light, shimmering a bright white/blue across all known spectrums of light. It is more than a battle threat: it is an ultimate display of power. Also, activating Magnificence releases a short-range EMP. Detonate, Blink, Snap Discharge, and Static are amplified greatly. [/i] [b]Elevate:[/b] [i]Crake raises prismatic pillars of ionized particles in a 20 meter radius of him, greatly reducing visibility. They are nearly impenetrable. [/i] [b]Detonate:[/b] [i]All rounds of ammunition lodged inside of a target explode.[/i] [b]Mist:[/b] [i]Releases electric smoke across the battlefield, which obscures vision and hampers with all sensors.[/i][/spoiler] [b]Ship[/b]: [spoiler][url=http://m.imgur.com/qvQuDtS]The Heliopause:[/url] "[i]Starry skies, dark plains.[/i]" [i]Modified Z31r-Howlrunner, with additional transceiver hardpoints and improved sensor array. [b]Dimensions[/b]: 14.9m L - 21.3m W - 5.4m H [b]Type[/b]: Light Multipurpose [b]Top Speed[/b]: 220 m/s [b]Boost Speed[/b]: 321 m/s [b]Maneuverability[/b]: High [b]Shields[/b]: 352 MJ [b]Hull Mass[/b]: 25.0 T [b]Cargo Capacity:[/b] 4.0 T [b]Fuel Capacity[/b]: 2.0 T [b]Unladen Jump Range[/b]: 713.56 ly [b]Hardpoints[/b]: 2x Utility Mounts, 2x Small Hardpoints [b]Internals[/b]: 2x Size 1 Compartments 2x Size 2 Compartments [/i] [/spoiler] [b]Weapons:[/b] [spoiler][url=http://m.imgur.com/1zvuMMJ]Halifax-Tr4:[/url][i]Precision Assault Rifle that fires 7.65x99mm rounds of ultra-dense programmable matter. Using his ability to manipulate matter, Crake can affect the bullet's path with his mind, given a second of concentration. [b]Caduceus Gas[/b]: Using the electromagnets in her palm, Crake can control a gas that uses synthetic particles to repair damage done to a body rapidly, on a cellular level. It's translucent to an unaugmented human, as the gas doesn't appear on a human's visual spectrum, yet to others it appears an unnaturally bright green miasma of prismatic dust. [url=http://i.imgur.com/VU3aU7F.jpg]Ace of Spades Revolver Shotgun:[/url] Like the M1R, the Ace of Spades relies on 12.7x40mm M225 SAPHE Magnum rounds, and essentially fires slug rounds. However, it's rifled barrel coupled with its high ROF and low recoil make it a formidable weapon. [url=http://i.imgur.com/abp81Ho.jpg]M1R Revolvers (dual)[/url]: The M1R uses 12.7x40mm M225 SAPHE (Semi Armor Piercing High Explosive) magnum loads. These rounds have a jacket of copper around the projectile while the projectile itself is hollow and filled with an explosive compound and a delayed-detonation impact fuse. When the round impacts a target, the jacket will initially help the projectile maintain its shape, allowing it to travel into the target before detonating almost immediately after impact, causing massive tissue damage and system shock. [/i][/spoiler] [b]Equipment:[/b] [spoiler][url=http://i.imgur.com/IOANytj.jpg]Headphones:[/url][i]These curiously mundane headphones may be the most dangerous weapon in Crake's entire arsenal. Music channels and focuses the energy within him, and the headphones simply assist in that, as a wand might a sorcerer. He wears them constantly, and seemingly, they never run out of power[/i]. [/spoiler] [b]Description:[/b] [spoiler][i]6'1/173 lbs. [url=http://i.imgur.com/1UkETa6h.jpg]Like all Basilisk Soldiers[/url], Crake retains his humanoid appearance, yet has many insect-like features, such as a chitinous exoskeleton and large visual receptors. He wears light ceramic plates of Titanium-A on his chest and shoulders, with a bandoleer strapped diagonally across his chestplate. His genes are modified with arthropods (insects) - particularly with dragonflies. According to him, he has an extra set of lungs for CO2 recycling, and his exoskeleton allows him to survive in the void of space.[/spoiler][/i] [b]Tattoos:[/b] [spoiler][b]Siren:[/b] [i]A microscopic network of circuits that project his voice at whatever volume he desires, regardless of how loud he speaks.[/i] [b]Tapper:[/b] [i]A tactical computer built beneath the skin of his left forearm. The screen is still visible and reactive to touch, when turned on via neural command.[/i] [b]Synthesis:[/b] [i]A large glyph on his back that contains a small, sparsely packed collection of antimatter. When commanded, he uses his telekinesis to contain and transmute the antimatter into energy he can use.[/i] [b]Static:[/b] A tattoo that extends down his right arm that contains a residual charge of energy, used as a last resort burst of power, capable of atomizing organic targets.[/spoiler]