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#feedback

Edited by Phrogg Man: 11/7/2016 2:01:29 PM
27

Thorn Buff

there are so many posts saying "Thorn needs a buff! It's garbage!" which is true. but..... [spoiler]ALL PRIMARIES NEED A BUFF[/spoiler] but I think I know how to fix the mark of the devourer perk. instead of a consistent stream of the same damage, we could have the perk become less powerful over time. for example, say you land a shot. The burn starts off doing 5 damage, then 4, then 3, then 2, then 1. i don't know the exact numbers on the current and past burn damage, but imo this would make the thorn balanced again

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  • What is this gun designed to be? I'm not saying it should be what it was in year 1 but FOR AN EXOTIC Primary this weapon doesn't have a great deal of impact. Honestly, it feels more like a support weapon than anything else. I'd expect an exotic primary to give you something to smile about. IMO, it should be the Mida of Hand Cannons in terms of impact and people having to pay attention to you in a pvp match. But from my experience, it's far from that. Again, feels more like a support weapon, which sidearms just tend to be better weapons IMO. For starters they need to address all hand cannons. The phantom bullet problem needs to be addressed. I also think the body shot damage is really the issue. It's too low. Head shot to me doesn't need a buff. It's the damage over time on the body shots that need a buff. Finally, when Bungie announced the Memory of Silimar my initial thought was Thorn should be pretty deadly and you'd need to equip this in order to minimize it. But you don't even need Silimar to combat it. They just made a new artifact and made it pretty minimal in crucible.

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