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Edited by Haunter: 12/8/2016 4:26:29 PM
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Few things I did not like: 1. Buying from a kiosk a weapon you had before should not cost 100 mars. 25 maybe, hell exotics are cheaper. 2. Twist fate on legendary is also expensive, raid armor costs 5 key fragments, trials and such shouldn't cost 20 marks, 30 planetary mats and 20 motes... 3. Perk infusion is just for rare or lower gesr? What's the point then? Useless addition. 4. Raid matchmaking should never be a thing, nightfall, prision of elders and strikes yes but raids shouldn't. Afks, trolls, inexperienced players, those who aren't interested in helping, those who die before the encounter starts, don't plug in a mic, don't shoot crota to down him, grab the sword use it to kill adds, forget kings fall, vog or wrath, you wouldn't even finish crota. Loved everything else though
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  • If you don't like it then don't do it. Simple as that

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  • Edited by Haunter: 12/8/2016 7:07:02 PM
    No, adding matchmaking to raids will distribute dev time which is needed for real issues. You want to raid? Make a group, there you can ensure people have mics, know what they're doing, don't suck, have time and won't go afk. Raid matchmaking is a horrible idea, again the afk, trolls, bad players, underleveled players, clueless players, ones who leave, ones who don't know what a raid is, ones who kill random adds instead if damaging the boss, etc ad infinitum. Oracles you'd need to solo Templar you'd need to solo Gorgon's you'd have to quit at Gatekeepers forget Atheon unless you get teleported is over You'd need to solo up to crota, at crota though they'd keep dying summoning more and more oversouls. Forget kings fall, you're not doing it, statues they wouldn't open doors or collect the other orb in time, would spend [i]hours[/i] at the ship jump, even longer at the totems, whatever is left of the group wouldn't be able to kill Warpriest, get lost in the maze, wouldn't have been able to kill golgoroth even if they had got to him, would have taken another hour at the jumping puzzle, another hour at deathsisters and a year at oryx. Lol challenge mode. At vosik everyone would throw at random times, wouldn't take out monitors or wouldn't get to the room in time, zamboni you'd be the only one killing the adds or taking parts, they'd drop parts off the side, die by the first wall or forget all about meekis while you drag all 3 parts across the road, aksis they'd spam the cannons instead of charging a shot, forget there is a servitor at all, not look at the right side cause of no communication (assuming they even had mics or were interested in listening), good luck with aksis with 2 empowereds on one side, or that guy who doesn't know what to do with it, or that one that stands too far away. Lol challenge mode. Tl;dr: raid matchmaking is a horrible idea that will waste dev time and resources we could use on real problems and is a system no one would ever use past the first 3 trys where they get stuck at the first part for 2 hours. You would not want this, no one aside from the guys who are just looking for a carry thru it while they afk would.

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  • I would always find a team anyways, but I agree. Never will I matchmake for a sixth

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  • He was saying it's good just those 4 things should be tweaked.

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  • Edited by Haunter: 12/8/2016 4:24:46 PM
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