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#feedback

Edited by I 4M M3G47R0N: 1/9/2017 6:09:00 PM
28

Make Queens Wrath, House of Judgement, and Crota's Bane full factions

I would like to put out there that it would be cool to add Queen's Wrath, House of Judgement, and Crota's bane as full factions. I would like to see daily bounties with each like we do with the Queen now and added to all of the factions, as well as alignment with so we can grind rep. I would like to see full rotating stock on each as we do with the current 3 factions. Having 6 factions doubles the loyalties and the royalties. I would love opportunities to reacquire the murmur and maybe some new inventive weapons and armor sets for Crota's bane sort of reflecting Eris'. Being able to use the Faction mechanic on these three sort of sub factions would be fun as well. Any other's out there like this idea?

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  • In response to a post below discussing why the system is the way it is, I decided to bring it up to the top because I liked some of the ideas: [quote]I like the idea but there is a reason behind why factions like dead orbit, new monarchy and future war cult are joinable factions. They, along with the vangaurd quartermasters make up the tower census, the concil that runs the tower and the overal human/exo/awoken(?) races. Thats why all the faction weaponry are reskins of vangaurd and crucible weapons. Factions like queens wrath, house of judgement are sects of the reef (which is currently being run by house of judgement) theyre a seperate goverment from the tower which would allow reef citizens to join. And crotas bane is a one (wo)man faction and more of a...hitman for hire sinario.[/quote] I see what you are saying. However, why must we align with the vanguard exclusively? Why couldn't we still be agents of the reef (seems Lady Efrideet went her own way without a problem), cryptarchy, or even The Nine...maybe even in secret? Perhaps the rules for the factions become a little more strict, or even some perks of armor or weaponry won't activate if you aren't a member or have a certain level of trust. Perhaps you could get a primary with elemental damage from each that only activates if you are a part of the faction. I don't know. I'm just slinging ideas around. The important part at the moment I think we can all agree that the current faction system isn't really well thought out, doesn't really mean much of anything, and at it's current state is pretty boring given that all three have the exact same armor. It like uniqueness, and variety to flesh out my character and to give me something to do. Why not add more variety to the mix, more avenues of story, loyalty, deceit?

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