Now, I'm someone who generally thinks exotics shouldn't be the best gear. However, I think raid gear should be. I mean, we literally kill gods for it. I think the order should be like this:
Common
Quest commons - currently only khvostov and husk of the pit, but if there are ever more...
Uncommon
Rare
Vendor legendaries - god rolls should still be possible, but shouldn't make vendor gear better than other rarities
Strike legendaries - these should have perfect stats, and god rolls should still be possible. So for example, does not bow should have a higher mag and range than vendor low rof auto rifles.
Exotics - perfect stats again, and no better than strike legendaries per se, but with a perk that gives them a specified role making them vastly superior in a given situation, but not everywhere like gjallarhorn was initially.
Raid/arena legendaries - undoubtedly and inarguably the best weapons in the game. The reason vog and ce weapons were "overused" is not just because of the burn, they were also given perfect stats and great perks. Now, I wouldn't want them game breakingly good or to be always better than exotics or strike legendaries, but with what we have to do to get them...
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