These granades are ment to be tracking (like skip granade) but the tracking on it is completly off and the damage fluctuates all the time why should you be allowed to slide under it and receive minimal to no damage ? Doesnt make sense not that i rely on them its just i believe its "Not working as inteded"
And why does shadestep disable the tracking instantly ?
I aint saying buff em just fix all granades a bit if you gonna play like that[spoiler], it was a joke about making them faster*duhh* lol satire lovers rejoice[/spoiler]
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Edited by PvtBadass98: 1/23/2017 12:37:31 AMYou shouldn't be able to kill me across the map, through 6 walls, while your respawning -_- Same goes for skipnades, they need to stop tracking after you die and when you are a certain distance away from who the nade is tracking so you don't just throw it and run away to another fight.