Shadowshot is ok to 1 hit but remove the canceling supers its supid 3 people use supers all get canceld instantly
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Out of curiosity, how many different types of supers can it really cancel versus delay? For example, if one is already caught in a shadow shot then it is my understanding that supers can not be started until the shadow is over so this is technically not a cancel (where one loses their super until it regen's again. I can only think of four that I have seen effectively canceled by shadowshot: 1. Gunslinger 2. Blade dancer 3. Stormcaller 4. Hammer of Sols. Also how many times are there multiple supers out at once anyway? Also, once the Shadowshot is produced it is static, everyone knows where it is. The Shadowshot is the Hunter's only Area of Effect super. Would you make the complaint that a Titan Striker should only be able to kill one guardian using a super within their strike area (effectively canceling their super). Same goes for a stormcaller or Hammer of Sols? As far as I know when they kill a Gunslinger or Blade Dancer their super time does not decrease either.