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Destiny

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Edited by Talia Sendua: 2/12/2017 10:13:07 PM
45

Bungie... No... Deej! Think about Sunsingers!

That is maybe the hundredth Post of Sunsingers and about a really needed buff. But Bungie... Why do you don't buff sunsingers? Have this Subclass to be a PvE only effective class? Ok, some People play effective with Fusions combined with the Clever Dragon/Shotgun Meta... But what's about People like me? People who want to play Sunsingers with Solar Grenades and Self Resc.? Have we to get dominated by other (Sub)classes? Is it our Fate to be Cannon fodder? Why are we so weak? Have we no rights to exist in the Crucible? I mean, look at the crowd of Voidwalker/Stormcaller Warlocks. They are consistent. But we, we are like the dirt on which the other guardians run and fight. I can remember myself to a good and FAIR time in Year One. We were a good competetive Subclass and only the old Viking Funeral Perk was a little bit to strong. But now we have the Artifact of Silimar... We get nerfed indirect by this Artifact and other Subclasses defeat us every time. In the last match I played, the Barrel gone overflowed! I played with Radiant Skin and half armor and died in 1-2 Seconds after the activation of my super by a goddamn Sidearm... How? Why? That is not fair! We have rights! But it feels like we have to be a sea of skulls that covered the ground around the other classes. I play this game for fun and I don't think this Game should produce Pain for us. We have a right to be able to play how we want. But with the current strenght of Sunsinger we are a dead Subclass for PvP. So please Bungie[i] (and Deej, as a Warlock)[/i], listen to us!

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  • I find them pretty effective to be honest I don't think their weak. I would make the case that they need more useful perks other than the obvious ones, Angel of light is mostly useless compared to a free grenade. Solar wind is Knock back on melee is actually completely useless and Brimstone: explosion on death with melee is something that strikers and voidwalkers just do better 1 cause striker is on hit not on death and 2 cause voidwalker is on any ability kill. Song of light would be kind of cool if it could even recharge one of my teammates grenades and had an area of effect that doesn't require me to hug them when you would think id be going aggressive with super not spooning my teammate to give them a grenade but hey I'm sure that one is a pve only perk only its so bad that you don't see anyone calling for a sunsinger to huddle up with their super to get the teams dps up. Solar orbs on melee kills is fun to play around with I guess but its not really viable if your doing anything but messing around in a strike your overleveld for... TL;DR That one and a half builds you can do for sunsinger are not weak their really pretty strong its just that theirs so many perks that are literally useless compared to anything else or are just to situational for you to ever pick.

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