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2/13/2017 7:43:11 PM
94

An Obvious, but Interesting Trials Statistic

With the release of Rise of Iron, the first map for Trials was Last Exit. I went flawless three times in like 5 hours and was able to get the Vigilant Disciple fairly easily. It was quite fun and I'm sure I was not alone in that thought process. There were a number of different weapons being used and various tactics. Everyone was leveling and it was a good time. [b]826,734 accounts participated in Trials that weekend, and 139,066 went flawless! That's a LOT. [/b] 57% of total kills that weekend were with shotguns, and snipers were 36%. Matador 64 was 7.86% Fast forward to this weekend. Everyone has hit light level long ago. Lots of people aren't playing the game because there's nothing new to do, or earn. There's an established 'meta' which nearly everyone runs. IMO Trials is pretty challenging right now. I'm a shotgunner. And I'm not complaining about them. Just stats. [b]247,120 accounts have participated in Trials this weekend, and 36,430 have gone flawless. The lowest it has been since ROI release (I realize the weekend isn't over yet but let's be real)[/b] 62% of total kills this weekend were with shotguns. 25% are Matador 64. --- Ok, 57% and 62% aren't that much different. Shotguns aren't the problem. What's different are the number of people NOT playing the game. Of course it's an obvious stat and everyone on here already knows... But I felt like writing it down so there it is. All Bungie has to do is give the player an incentive to play trials and everyone's life would be a lot easier. But the majority have what's out there and the rng from those bounties is so bad that the rest either get carried, pay for an account run, or don't even bother.

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  • Trials needs better match making. Either go to the 12 wins, loss takes away a win or just 12 wins period. There is an elo system everyone checks. bungie should try and make it so people at 900-1200 elo play against each other 99% of the time. 1250-1500 play against each other, 1550-1800 and 1850-2800. This way, sense the try hards and streamers always talk shit and think they are good. Let them face each other all the time.. Let them figure out who the top no lifer is. If you get 12 wins, you go to the lighthouse and reap the awards. If you get 12 wins flawless (zero loses) there is a portal in the light house that takes you to a secret room with another chest that has special emblem, color shader and 2 or 3 medallions for their armor. This way, when someone pays $50 for a carry, its actually special and much harder on the streamer thats carrying. Or, bungie should just open up trials so its 7 days a week. These -blam!-in no lifers can't play it all day everyday...

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