I am calling %60+ on sidearms this trials. The special slot is now a side arm... no matter what. I thought this game was meant to be diverse and any weapon was viable? So you literally remove an entire weapon from our arsenal... makes sense. Not only that you further nerf the 2 weapons which should DOMINATE the crucible Red Death and Suros Regime. So what to go after then? Subclasses yeah! Better make the ALL THE EXACT SAME! and have NONE of the perks work except shade step and Ionic blink. You took away the entire point of even specing armour as well. Like what are you doing your making this game like CoD but a lot worse as there originally was overpowered EXOTICS (I am especially pissed off at how there is only 1 good exotic now being NLB) and a powerful VARIETY of abilities and traits to select. You don -blam!-ed up bungie.
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Instead of nerf, why bungie don't activate weapon damage bonus every week in pvp? Think about, one week: Primary weapon bonus: pulse. Special weapon bonus: side arms. Heavy weapon bonus: swords. Elemental class bonus: solar. All other weapons/class get lower damage to make player change his game style. Something like that would make the weapons get rolled every week and the style of subclass will be ramdom. This could make pvp more dynamic.