I used to always say that if the main character was silent in a story game then you can't have a good story.
The Legend of Zelda: Breath of the Wild just blew that thought way out of my head. (Yes this is a love rant on why you should play it)
Now, it still is the "save Hyrule and Zelda by killing Ganon" archetype, don't get any incorrect notions, but it is better than ever.
The characters you meet and the places you go through makes this a real adventure game. They do not limit you to anything you want to do. You could go straight to the castle right after you wake up, for example. The sheer size of this game, the quality of the world, the art, and the variety of the world design makes this game art.
A bit off topic but I'm seeing a lot of people praising Horizon and Gravity Rush. While they are both very good (I've played most of both), Zelda is on another level. There is just more to do and the quality of what you do is higher.
As I said before, there are very little games that can truly label themselves a "true" adventure game and this is one of the few.
Edit spoiler (nothing on Zelda here):
[spoiler][i]I know this is an opinion, I am not forcing you to believe the same way I do. I strongly believe that this is simply a higher quality game that almost any other game (especially current games). I highly recommend that everyone gives it a play.[/i]
Edit1: I'm seeing a lot of people saying they won't buy one console for a game. I understand that hesitation and it's probably smarter than what I did. All I can say to you is that I understand, but it is worth it to play this game.[/spoiler]
[b]So what are your thoughts on this magnificent game?[/b] Negative or positive, all are welcome here.
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Edited by Weirdboy99: 3/13/2017 10:00:56 AMThe game is fantastic. The fact that even though the framedrops and some design decisions annoy me as -blam!-, the fact that I played nothing else since it was released, take in mind that I had taken the whole week off to play it, speaks for its quality. I am a bit biased though, I always were a big Zelda fan, having played all games around their release except the CDI ones (I had no CDI player so thank god for that, otherwise I would have probably gotten those too, not much info and no internet so nobody knew how bad they were until much later). And the only one I never finished was Skyward Sword because -blam!- motion controls. I also am a big Portal fan, and disagree or not the dungeons and shrines had a very Portalish feeling, the way you look at the problems are very similar. I know a lot of people feel that the dungeons were a bit lacking, and in a sense I agree but the world makes up for that. And ofcourse that is mainly because of it's open world nature, getting the boomerang in the forest dungeon and the hookshot in the water dungeon just doesn't work in a open world. Still a big "traditional" dungeon at mid point would not have hurt. Story wise Zelda never was about the story, and they were passable at best for the most part IMO, but this time is an exception, sure it is not the best story ever, but it is well writen and executed in this one, which again is fitting for the direction they are going. I also like it how they reference the older Zelda's as cannon and that you immediatly know where in that timeline this game is (although still not sure about Windwaker, they definitly mentioned OOT, TP and SwS). This game is not only GotY material, if it were release last year it would have probably won in all categories except maybe music, which is good but not as great as previous titles IMO. Too bad it came out in 2017, since in April Persona 5 will launch, a game I am waiting more than 10 years for now, otherwise this would have been my GotY, I am pretty sure of that.