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originally posted in: best thing ever said
3/24/2017 2:22:46 PM
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Sorry, been here since the beginning too and could not disagree with you more. You have no "facts" here, only your opinion, which like mine, means absolutely nothing.
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  • Sure, it's all opinion I guess. But c'mon. Implementing the quest system and retooling the loot drops for high-level activities have both had tangible positive effects. They changed the game in a fundamental, resonant way, and both for the positive. There are more activities to partake in, those activities are easier to track, and those activities are more rewarding. Would you argue otherwise?

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  • Edited by H_TOWN_BALLA_80: 3/24/2017 2:38:03 PM
    Not trying to say that literally every single change after Y1 was bad but IMO a majority of them were. Quest system was good yes. I'm on the fence about loot drops. Yes they needed to drop more often but now they drop too much. I say that as someone who never got a Gally to drop in Y1. I don't get any excitement at all when something drops even if it has a good roll. Adding things like CoO and Forge were also welcome additions as well as the changes to strike bosses like Alak Hul. But taking away elemental primary's, taking away the reason to do NF (XP bonus and the cool blue flame - SRS WHY was was that removed lol?) and the challenge of NF (orbit kick), taking away all the old raids (which were still valid in HoW thanks to Etheric Light) and the endless nerfs, and the shit raid set with Oryx and horrendous drops (though it was a cool raid in itself) are the bad reasons that outweigh the good almost IMO. *run on sentence done on purpose* And those are just a few reasons.

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  • Those are valid issues, certainly. They have made mistakes. I just feel that the positive changes far outweigh the negative ones. I personally prefer the current nf system, tho I do think they should have left in the nf buff all along. But I definitely dig the 'not getting kicked to orbit' change.

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  • Yeah, I never got why the buff and especially blue flames left the game for NF. On the kick to orbit thing, I just enjoyed how it made it feel so much more rewarding to make it through with your team, you know. I'm not one of these ToO try hards that thinks everything has to be max difficulty or you're filthy casual type guy, but at the same time, NF has become something that is just a strike that needs LFG for a team. Whenever I bother to do one now I can just hop on LFG and put "no mic required" and I don't even worry about their LL anymore. It's just too easy. I don't feel like I'm alone in saying that I miss the importance of Tuesday nights. I used to LOVE racing home after work and getting on with my clan and doing 3 NF's chasing Gally then doing 3 "Coin Runs" (Weekly Heroics) then doing at least 1 if not more raids. It was so much fun and I would stay up well later than I should on a work night. I was meeting people left and right and my friends list was brimming with people on Destiny every day. Now, there's hardly if any friends on anymore and it's not because the game is old now. They have all expressed dissatisfaction with the way things have changed. Citing the game being old (not that you're doing that but others are) is a scapegoat argument to avoid the real issues. Starting with Y2 this game began to decline and it was Bungie's decision making that caused it for a lot of folks.

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  • [quote]Yeah, I never got why the buff and especially blue flames left the game for NF. On the kick to orbit thing, I just enjoyed how it made it feel so much more rewarding to make it through with your team, you know. I'm not one of these ToO try hards that thinks everything has to be max difficulty or you're filthy casual type guy, but at the same time, NF has become something that is just a strike that needs LFG for a team. Whenever I bother to do one now I can just hop on LFG and put "no mic required" and I don't even worry about their LL anymore. It's just too easy. I don't feel like I'm alone in saying that I miss the importance of Tuesday nights. I used to LOVE racing home after work and getting on with my clan and doing 3 NF's chasing Gally then doing 3 "Coin Runs" (Weekly Heroics) then doing at least 1 if not more raids. It was so much fun and I would stay up well later than I should on a work night. I was meeting people left and right and my friends list was brimming with people on Destiny every day. Now, there's hardly if any friends on anymore and it's not because the game is old now. They have all expressed dissatisfaction with the way things have changed. Citing the game being old (not that you're doing that but others are) is a scapegoat argument to avoid the real issues. Starting with Y2 this game began to decline and it was Bungie's decision making that caused it for a lot of folks.[/quote] This!

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  • https://youtu.be/gzopWRXK_r4 This along with many other reviews shows what was wrong with year 1. But I personally miss year 1

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