You think Year 2 was when nerfs started hurting the game? Remember the Necrochasm? After the initial round of AR nerfs during vanilla, high fire rate auto rifles were near unusable until Year 2. Balance in this game was screwed from the very beginning. Destiny PvP was built in a way such that becoming stale was inevitable without a large dedicated team for keeping things balanced.
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HoW was the most balanced this game ever was. You can disagree but it was. Everything but fusions and autos were viable.
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"Everything except [insert 2 or 3 weapon types] was viable," pretty much describes any point in the history of Destiny PvP.
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Not even true lol. Year 2, pulses and snipers. Moved to Mida. Snipers were nerfed, year 3 dropped. Shotguns and pulses. Pulses were nerfed. Handcannons and sidearms.