In terms of gear and excitement, year 1 was infinitely more fun. If you look at old videos of gjallarhorn, vex, icebreaker, fatebringer, black hammer, etc drops, there are several videos of people screaming and yelling.
Although I never yelled, when a drop like this occurred for me, my heart rate increased and I did feel excited when something I've grinded for for weeks/months finally dropped.
Nowadays, that feeling is completely gone. Drops from TTK and WotM have no effect on me. It's all infusion material. Exotics are even worst off. They're so easily obtainable that any exotic drops feel like legendary drops.
I think this is the point OP was trying to make. End game gear doesn't feel like end game gear anymore. You can easily pick up some of the best gear in the game within hours of initially playing the game.
I personally feel that end game weapons should feel more powerful than other weapons. That grind and the luck needed was annoying, for sure, but they could have easily worked around that instead of changing it completely. Make Xur rotate gear instead of seemingly being random. Make raid drops increase the rate of gear you don't already have.
Either way, year 1 was overall more exciting when it came to raid and exotic drops.
English
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[quote]That grind and the luck needed was annoying, for sure, but they could have easily worked around that instead of changing it completely. Make Xur rotate gear instead of seemingly being random. Make raid drops increase the rate of gear you don't already have. [/quote] I agree with most of what you say, but please consider my post below. RNG and its random nature may suck, but if you questify everything, its bad for the game; and if you have performance-based rewards, some players would never get anything good. So like it or not, RNG is the best of the three options IMO. If its too harsh, the answer is to increase the drop percentages, not questify the loot to make it guaranteed.
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Never really said to turn anything into quests. Said Xur should rotate gear and to increase rates for the raid on equipment you don't already have. Basically, no sunbreakers 3-4 times in a row. If it was gjally, it would probably appear 3 times in one year instead of once at the beginning and once at the end. It rewards consistent playtime but is still subject to RNG.
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Completely agree.