JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by VexxedDragon: 3/28/2017 12:41:47 PM
360

best thing ever said

So a fellow Guardian named Boobel commented this on a post. I just wanted to post it. "There wasn't a singular thing that ruined the original Destiny experience. It was a culmination of multiple errors. Year 1 was good. Like if you played the alpha, and the beta, and year 1, you are aware of the reason for the anger that fills the forum now. A lot of folk may dismiss this, but if you did it, you know. You had a nightfall that when you were launching in, you were a tad nervous. Because you knew you could spend an hour or so trying, just to lose it all very fast, and be booted to orbit. The sense of achievement when you completed it was excellent. The rewards were good too. You would run the raid, and be ecstatic to receive the VOC. Then, you do Atheon over, and over, and eventually, the Vex Mythoclast dropped. And the grind just is SO worth it. You'd relive the moment with destiny pals when they saw you had it. Year 1 felt relevant. There was an end game gun we chased. We felt rewarded. We saw parts of the cosmodrome that were locked away. DLC. But already on the disc. Then year 2 arrived. And it started to feel like the best parts of the game were slowly being removed. We were told by Bungie that we were playing the game wrong. They had perks on guns, and when we used them effectively, all within the realms of the game, we were told we were using them wrong. Then we started to feel the affects of nerfing. Guns which we had worked so hard to get, became useless. The variety of weapons available was still big, but nerfs forced players to use very few. auto rifles started to fade, our game was being directed by the requests of the supplementary PvP aspect of the game. Updates came that meant previous content we paid for, was made useless. Game modes that are supposed to encourage team work in pve were forgotten. You aren't allowed raid matchmaking but, we shall matchmake you a pvp session with 11 people from all over the world resulting in a terrible experience. We won't matchmake nightfall, because you might get someone who is bad. That's better than no matchmaking right. Then, we got told previous gen was holding back vault space. Then, luke Smith tells us we are playing his game wrong, but we're going to throw money at the screen anyway. And there's way more to kingsfall. 0,4% auto rifle. What's VOG again? Who is Crota? Trials further toxicated the game. Bungie based game updates on trials. YouTube streamers. The community was ignored. The game grew towards trials, bungie pandered to this, pve got a few more stabs in the back. Lag switching. Bungie didn't seem fussed. We became iron Lords, and we were happy for a bit. That mountaintop. That raid. But it fizzled. More nerfs. Friends list didn't show Destiny as much. The last gen vault space limitations seemed a lie. It didn't increase when last gen wasn't included. Shotguns. Matador. Heavy ammo. Special ammo. Then Age of Triumph. Bungie thank us for participating in a 3 year beta, and begrudgingly make year 1 relevant again with some new year 2, but on their terms. Oh you want elemental fatebringer? Thats fine, but it'll take an exotic slot instead. Destiny was failed a lot on petty little stuff, stuff that folk meddled with, that was in reality, doing ok. And there wasn't more to kingsfall. If Destiny 2 can avoid the blindingly obvious mistakes that happened over the last 3 years, they could have a fantastic game in the making." Edit: Thanks for all the replies guardians! Edit 2: Whoa this is trending. Never been up here before, and it wasn't even my own words lol Edit 3: Number 1 trending. Wow. Thanks for everyone who liked and commented! Edit 4: Thank you all for the amazing posts! I'm glad people know how good this game could be. How good it should be. [b]UPDATE! NEW WORDS BY BOOBEL!![/b] "Thanks for highlighting my post. The fact that so many other players are in agreement does give credit to what I said. I expected people to say I was wrong etc, however we are entitled to our opinions. Maybe these are the people who forget that the game was never sold as being a pvp game. They clearly told us it was a pve game, with optional pvp. We also were told that a day one weapon would be relevant to whatever direction the game took. They aggravated people by completely doing a u turn on this, leaving many stuck at 170. If people feel it necessary to repost what I said, this to me just gives further evidence we agree. It's then funny to note that people said my observations of Y1 is the result of rosetinting, and I was wrong. I'm that wrong, that they are making raids relevant again, bringing back older weapons. They also have made AR better again, after the pvp nerds rendered them useless. It is also funny that people are assuming I'm wholly praising year 1, when I simply listed, in time order, things that I remembered from the top of my head. All of the points I made, weren't borne from negativity. They actually happened. So if you choose to focus on one aspect of my comments, rather than the whole post, you'll fail to see I simply pointed out what was done incorrectly, or things that were done that resulted in a poor experience. I am sure a lot of people are happy with the game how it is now, I merely gave my opinion on things that actually happened in the game, that left many of us disappointed." Edit 5: OVER 500 UPVOTES! Dang, is this a record or something? Someone has to know. Edit 6: Over 600 upvotes. Dang Edit 7: 700 UPVOTES BABY!

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • So, another person who thinks out the longest and smartest post about why Destinyis bad or should be bette...lol, only when you come to yhe OFFICIAL Destiny forums do you immediately see the toxicity that comes in this game...I think I need to refute a couple of points that the original poster is trying to make: 1. "There wasn't a singular thing that ruined the original Destiny experience. It was a culmination of multiple errors." Ruined the Destiny experience? If he has played all 3 years as he implies, and is a user of the forum, it's safe to say that he has gotten a pretty good experience. 2. "You had a nightfall that when you were launching in, you were a tad nervous. Because you knew you could spend an hour or so trying, just to lose it all very fast, and be booted to orbit. The sense of achievement when you completed it was excellent. The rewards were good too." This is the one thing I can agree with. I also believe the nightfall was better with the "kick to oribt" mechanic...they are bringing back the blue flame buff which is cool but that buff was much more impressive with that mechanic in place. Today's nightfall is a step back from yesterday's but honestly, I think it's one of but a very few things that may be worse. 3. Year 1 felt relevant. There was an end game gun we chased. We felt rewarded. Haha, yeah right dude...I also personally prefer ed the tough to drop, rare to obtain, difficult to get stuff on the hardest level of gameplay, I love to be challeneged. HOWEVER, the grass is always greener but at that time, all everyone complained about was the drop rates and "forever 29" and I can't get a gjallarhorn and they won't let me do Crota! The majority of casuals outweigh us hardcover guys by a large margin and video games are a business, that means its about appealing to the highest possible number of players i.e. newbs. He talks about "if you know year 1", but if HE knows year 1, then he should know this is true. 4. "Then year 2 arrived. And it started to feel like the best parts of the game were slowly being removed." 5.What?!?! The Taken King was the best recieved era (pending Age of Triumph) during the games life. They separated the light from gear and changed the way progression works, they adjusted drop rates and added a new story(that was better than the original,maps, game modes, etc...nearly everyone I played with, most news publications, and people on this forum saw it as a major improvement for the games extended life. Some of the rest are definitely mistakes they made (and ones I believe they learned from) but this was a whole new genre of game and they are the first pioneer in it...others are now trying to copy it and people still play it after 3 years...It's mine and a lot of people's favorite game ever and to say it was "ruined" was an overstatement. I have faith the next one will be infinitely better anyway, but I would never say Destiny was ruined, it has been a great journey.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon