It's very well said, but I mostly agree with the year one stuff. The reason people are upset or disappointed is the game took a huge change of direction from initial launch. For me, personally I thought it wouldn't be a sequel game. Just continually evolving the game based on where the story is at the moment. Taking your loot and character into the future becoming a veteran.
Year 1 was filled with mystery. Danger. Difficulty. Sense of accomplishment based on the rarity of the rewards. They could have added randomness to their Strikes and patrols, so you never know what you might encounter.
This isn't fair, because it's all hindsight now. But, felt like I had a lot of great ideas to add. Instead of simple nerf, resurface or take completely away.
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