I've been playing since the first queens wrath (the one a few weeks after launch). I understand the frustration that people have but to say that year one was this games peak is a bit of a stretch to me. Yeah I was upset when my all of my VOG weapons became obsolete, but by the end of year one I was soloing nightfalls in under 30 mins (and I'm a filthy filthy casual).
I didn't know a thing about destiny before I bought it on a whim, the selling point for me was that it was a game that was supposed to evolve and change over a long time span, which is exactly what it did. Personally I enjoyed the challenge of reaching the level of OP I was by the end of year one, over and over again.
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I started playing Destiny at TTK...never experienced Year 1...and I bought Gally from Xur 🤓. I actually like the non-static, evolving nature of the game. It's interesting to me how some view the changes as negative, incorrect, or wrong - when it's a developer's game. Meaning...they are the designers/developers/architects of the game. You simply play the game if you like it, and don't play if you don't. I actually think it's in their best interest to NOT listen to the community...because it's probably their source of confusion. For example - there's nostalgia for the epic grind, and low drop rate for vex, or year 1 gally - yet there are some who are up in arms when year 2 Ice Breaker isn't dropping in nightfall, or Nanophoenix doesn't drop in the raid. Evolve - or don't play.