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So they're going all in to do it right? Do you guys just enjoy proving my point?
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Edited by Ahhsenberg: 3/27/2017 5:40:19 PMDevelopers wouldn't need other companies coming in to help last second if it was going well. Just like how delays show things aren't going well. How do you not get that?
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i always enjoy when people make up false assumptions to prove their point.
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Considering that's what you've done this entire thread...
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you as well...
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See? You're doing it again. "No u". This is why you're failing.
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So I guess the Halo's were also rushed jobs since all of them (made by Bungie) were all 3 years apart.
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Halo had a different team, none of whom work at Bungie anymore, and did not have a crap reputation with their first game. It's not a fair comparison.
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It's very much a fair comparison haha, most of today's Bungie may be gone but a lot of it is down to the way the company works, as in how they take initiative. Destiny flopped because of its messy development not because the people working on it were unskilled - https://www.google.co.uk/amp/kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731/amp
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Destiny certainly didn't flop. You lose all credibility with that statement.
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Flopped in a sense, it failed to meet the expectations of many. Il
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Edited by ScotchEggsRules: 3/27/2017 5:59:49 PMAgreed, but... "Let's down" "Disappointment" "Didn't deliver on promises" "Etc etc.." Probably more appropriate terms to use than "flopped".
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I'll know for next time <3
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I'm not usually prone to criticising people in this way, but hyperbole merely confuses the point trying to be made. Take it easy man!
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You've destroyed my reputation and humiliated me in front of my closest friends and family. But sure I'll take it easy.
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He said destiny flopped...hardly
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[quote]It's very much a fair comparison haha[/quote] No, it isn't. They are different franchises with different goals headed by different teams. Your article does not change that.
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The games are very similar and if you read the article the game was to follow a very similar path to Halo. They may be (mostly) different teams, but as I said the direction from the Developer (Bungie) would still be the same. However you're still ignoring my point that the game wouldn't have been bad had it not been for unforeseen problems that Bungie had faced. They even had the same lead as Halo - Joe Staten.
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And Joe Staten left before Destiny 1 was shuffled around and cut down to what it became, which reinforces MY point that they were DIFFERENT TEAMS as far as the end result is concerned. Who's ignoring who, here?
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3 years is a rush job?
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For some perspective: Destiny 1 was in development for 8 years, and you see how that ended up. So, 2+2 being 4... yes, 3 years is a rush job by comparison, especially for a game of this scope. *shrug* Whichever. Honestly, i hope you guys have fun. I'm not going to play it. If it ends up being the best game of all time, shame on me for doubting. But if it ends up being yet another stone on the string of Bungie's false hopes and flat storytelling, well... joke's on you.
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The 8 years that D1 was in development resulted in a 'rush job' of a game, so I'm happy with 3 years. Besides, if they've only just talked bout it now, it's probably still a couple of years away. We might not see it until 2018 at the absolute earliest.
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D2 is being released Fall 2017, no later. Age of Triumph wouldn't be released tomorrow if it weren't. Destiny has such a huge community and word of mouth that it doesn't need to spend a year and a half advertising it, that'd just be a waste of money.
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Of course I'm sure they'd love to release it in Fall 2017, but when was the last time that a game came out during the release window predicted [i]before[/i] its official announcment?