[quote]Does that mean that weapons that were nerfed because of pve should be usable in pvp?
Gjallahorn
Black Hammer
Icebreaker
Elemental primaries
All nerfed or left behind because they were making pve endgame events too easy
[spoiler]I'm just pointing out that not all weapon nerfs were due to pvp[/spoiler][/quote]
1. He said separate the nerfs. Not the weapons. So yes, if what he is proposing was originally implemented (as a they are suggesting Destiny 2 should be) not only would they be usable in PvP, but they would have remained pre-nerf, which would make them even better to use in PvP.
2. Auto Rifles, Hand cannons, pulse rifles, snipers, shotguns were just a few [i]entire weapon types[/i]nerfed due to PvP.
Not to mention the nerfs actual classes.
It has even gotten to the point where an artifact is being nerfed all because of people complaining about it in PvP.
3. Elemental primaries are back.
With the recent pvp special ammo nerf it would be safe to assume that Icebreaker would have gotten nerfed alongside the No Land Beyond nerf. Because let's be realistic here... Ice breaker was always a good gun, No Land Beyond use to be considered a joke. Obviously the better of those 2 guns would have been nerfed at the same time.
I'll take your Gjallahorn and raise you Truth.
As far as black hammer goes, I agree, this 1 gun is a good example of how one game mode ruined the other. But that is just it. That's 1 gun as opposed to the literal hundreds that were effected by the PvP nerfs over the years. Now before you come back and reply something along the lines of I am using theories to disprove the validity of your PvE nerf examples...
Take all of that out of the picture...
That would still make it 4 guns effected by PvE.
Literally hundreds effected by PvP.
That being said I think it is safe to say that a game marketed as a PvE game should in opinion never nerf anything... If you don't like the guns. Don't play. (I never cried for Nintendo to nerf bowser. Because you get what you pay for.)
But if they are going to nerf things at least separate the nerfs between game modes.
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