Will PvP and PvE balance changes be kept separate?
#TitanMasterRace
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😂 I posted the same thing without even looking at other responses. 👍🏼
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I don't understand this question? What part of pve is so hard now because of pvp? Literally the strongest pve setup ever was only nerfed due to pve players whining about lfg requirements. And no one used that such setup in pvp ever.
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Someone who primarily plays crucible will never understand because they are the reason for the f***ed up s*** we are currently left with. It's a pretty simple thing if you think about it. Look at the state of the weapons affected by pvp nerfs. Shotguns, hand cannons, auto rifles, fusion rifles (mythoclast, necessary for pvp,) pulse rifles, snipers, rocket launchers, and machine guns. There is this weird thing where sidearms didn't get nerfed but I think it might be because of bungie, not crucibabies... this time.
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Edited by ATSpellmoney: 5/15/2017 12:03:13 AMBack to what I said, what part of pve is so hard now due to pvp nerfs? Pve is so mind numbingly easy a 3 meter range drop off for Hc or a shotgun nerf literally didn't extend any pve event by not even a second. Meaning strikes takes literally the same amount of time they did before the nerfs. [spoiler]Btw im all for buffing everything[/spoiler]
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Remember when almost every mg held damn near 200 rounds?
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Like I said wether you use an lmg or not pve didn't become harder because you can't hold as much lmg ammo. It may even be easier since that update if you ask me
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The only thing that has every gotten easier in PvE because of nerfs was arc burn Skolas. And that isn't even attributed to weapon balance, but rather just constant complaining about the bullet sponge.