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Destiny

Discuss all things Destiny.
Edited by SquattingTurtle: 5/23/2017 8:31:58 PM
49

Interview about patrols, adventures, and lost sectors

This sounds pretty damn good, we just need to see how it actually flows during the patrols though. example: you can use your ship on the same planet (fast travel) but they need to show ships dropping off players in game IMO. (like in the D1 gameplay reveal with Staten) I really hope we run into other guardians more often. [quote]Adventures:10-to-15-minute-long missions with narrative and dialogue and they take you to new places and they do new things – new mechanics. Lost Sectors: like dungeons where, occasionally, as you're wandering around the world, you see a symbol etched on some wall and you know you're close to an entrance of some kind. Then you get to go – no matter what activity you're on – you can just go into this Lost Sector and go find a boss, kill it, and get some sweet treasure.[/quote]

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    Holy shit. The part where he is talking about wanting a singular social space that everyone uses and kinda insinuates that it isn't the farm..... I think after we reclaim the city at the end of the story the last city IS our new end all be all social space. That would be so -blam!-ing awesome

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