The Fallen were the first enemies to be seen in-game in Destiny 1. This time, however, they may be the last.
Changes in models in D2 include:
Dregs - Purple* "tunics", bright cyan eyes (as opposed to the usual blue)*, undersuit change*, deep blue mohawks, minimal armor
"Elite" Dregs - Less cloth, armor on left leg, left arm armor, TIE Pilot chestplate, no mohawk
Vandals - Armor on both upper arms and legs, blades on lower arms**, cape**, minimal chest armor
Stealth Vandals - Wrapped in cloak, less armor, modified helmet with 8 eyes
Servitors - More detailed, seems to "tether heal" allies
Shanks - More detailed
Captains - Thicker scarf (seems to take lessons from Skolas), hunched over, thicker armor
Known vehicles - Pike
Known Houses - Splicers***, Unknown Purple House
Known weaponry - Shock Rifles, Shock Pistols, Shock blades, Shock Daggers, Arm Blades, Staff, Shrapnel Rifle
Known planets - Earth, Nessus, Io
Known missions/strike - Unnamed Nightfall Splicer Strike
Motives - Unknown, possibly trying to unite all houses as symbolized by the Kings being led by Douche Uldren and all houses burning their banners, Splicers seem to not be included.
*Applies to all Fallen
**Applies to four-armed Fallen
***We have yet to see any Splicers in trailer footage
Link to master post:[url]https://www.bungie.net/en/Forums/Post/227913844[/url]
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Edited by jbx: 6/9/2017 3:42:34 PMI'm interested to see how the enemy race dynamic plays out for the Fallen in the Cosmodrome, located so close to the city. Will the Cabal be directly opposed to them, will they ally at all? Will the Fallen houses possibly band together to avoid being wiped out in the new, hostile environment? It'll be fun to see how that plays out within the new game.