This thread is inspired by another: view original post
So let me get this straight.
Bungie Dumped the Xbox and PS3 with Destiny Rise of Iron, because they were holding them back from being able to give the game that they and Gamers alike wanted (understandable.. old tech)....
So Bungie is preparing to release Destiny 2 for PC, Xbox One (S and X included), and the PS4 and pro.
They allow PC Gamers to have full 4K at 60FPS... Great..
But then, just because Sony has decided not to do anything to improve the PS4 Pro to support 4K at 60FPS, they punish those who are getting an Xbox One X by capping them at 30FPS?
Why are you trying so hard to keep old tech relevant?
If a hardware manufacturer, who knew their hardware could not meet the standards to do 60FPS, chooses not to do anything to meet those requirements, others should not be punished...
If you quit supporting 2 consoles because they did not meet the standards of your game, why choose to support one now?
Am I wrong on this?
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#Destiny
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The main thing that is holding back a move to 60 FPS is the cpu speed. All the in-game physics (movement of all objects in your zone) are calculated on your console and then checked against a master server. To run at 60 FPS instead of 30 FPS all these calculations have to happen at twice the speed so they are calculated for every frame. The PS Pro and Xbone x are not actually that much different in cpu power (and not too big a step up from the xbone and OS 4) so I doubt the xbone x would be capable of running 60 FPS if the Pro can't do it