PvE; from the Inverted Spire and Homecoming, I genuinely enjoyed my time. The gameplay felt so much more interactive and visuals were amazing. Inverted Spire? So gorgeous, oh my goodness. And with those little launch circles? It felt more open like, "Hey, go check this out!"
-However, I did not enjoy how long the Inverted Spire felt, also Homecoming. I can understand Homecoming as it's the first mission, and this may just be me being too accustomed to speed running activities.
PvP; the overall feel is great, mostly everything feels balanced.
-I feel like I have more cons for this than pros, which is interesting. Gameplay feels slow and 4v4 isn't my favorite. I quite enjoyed 6v6 because of the "casualness" sorry. It was fun to me having everything be a little hectic. Competitive is great as 4v4, really does force people to actual be competitive which is what the playlist is meant for.
I don't enjoy the incredibly slow universal cooldowns for our abilities. Everyone ends up having their supers at the same time if the match fully plays out, and you only get one super. PvP? Alright, I can take that, promotes gun play. PvE? Not as enjoyable, prolongs activities, and the supers don't feel [i]super[/i] even after the long wait. Overall, I enjoy it, feels good, but some cons. Also, am I the only one who doesn't like the Roster being tied with the Directory and not with our character menu? Hm.
[spoiler]#TunaTuesday[/spoiler]
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