Good morning / afternoon / evening!
With the approach of Destiny 2 rearing it's head over the horizon, I started to go through my vault (For memory purposes) and found a lot of long-lost gear that I remember the feeling of obtaining back in the day (Some of which is still used in casual crucible!), so I thought I'd compile some pictures and see what everybody still has in their vaults that they hold dear to their heart, just can't rip themselves from ever deleting, or hold on to for nostalgia sake!
Now, when it comes to exotic armor / weapons, you may tell yourselves: "But Filly, you can just get the Year 1 Exotic Gear from the Kiosk", now, while that may be true, anything you grab from the kiosk starts off at 160 Light; anything below that came from the original game (151 being the lowest on completely unleveled Exotic gear, if I recall).
So, with that being said, I'll start the slideshow:
[b][url=http://i.imgur.com/x9s66TB.jpg]Year 1 Iron Banner Outfit / Loadout[/url][/b]
[url=http://i.imgur.com/2PtU1V8.jpg]Gheleon's Demise (Red Dot-OAS, LiTC, Firefly, Hammer Forged)[/url]
[url=http://i.imgur.com/iVLN4Xe.jpg]Felwinter's Lie (Linear Compensator, Hammer Forged, LiTC, Rangefinder)[/url]
[url=http://i.imgur.com/jHTHONS.jpg]Jolder's Hammer (Sureshot, Hidden Hand, Rangefinder, Smallbore)[/url]
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[b][url=http://i.imgur.com/TqQKSWd.jpg]Casual / Tower Outfit (Vanilla / Year 1)[/url][/b]
[url=http://i.imgur.com/phBiqTd.jpg]The Chance (Sureshot, Return to Sender, Send It, Crowd Control)[/url]
[url=http://i.imgur.com/TovP1yg.jpg]The Chosen (Longview, Surplus, Final Round, Field Scout)[/url]
[url=http://i.imgur.com/eaJJr05.jpg]Exodus Plan RS/1 (Grenades and Horseshoes, Field Scout, Vacuum)[/url]
[url=http://i.imgur.com/KgSijFv.jpg]The Original Heart of Praxic Fire[/url]
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[u][b][url=http://i.imgur.com/dgv5R8k.jpg]Probably the Funniest Roll I've ever had on a rocket launcher in Destiny (My FIRST Rocket Launcher too):
Admonisher III [Magazine Size: 1]: Spray and Play, Field Scout, and MULLIGAN.[/url][/b][/u]
Mulligan will actually proc as long as the rocket doesn't hit their body directly, meaning you can shoot it anywhere around them, under them, etc, get the kill, and it still has the chance of giving you your rocket(s) back. If it doesn't activate, Field scout gives you more rockets to carry, and since the magazine size is 1, spray and play will immediately activate after firing.
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Thanks for your replies and pictures all, keep em' coming at some point!