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Destiny 2

Discuss all things Destiny 2.
Edited by Lord-Heir: 9/26/2017 11:15:46 PM
284

Static Gun Rolls Killed Playability

I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences. Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route. Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.

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  • It's good and bad. Again, it's the lack of customization that's killing the weapons economy. We should just be able to buy parts for the gun that change perks and the appearance of the gun but stats should be capped to a certain point so we don't have the mess we did with IB back in the day where everyone had godly weapons. This game can be massive but again, the control freaks over at Bungie won't take the training wheels off because they want it to be accessible to five year olds.

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