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Destiny 2

Discuss all things Destiny 2.
Edited by Lord-Heir: 9/26/2017 11:15:46 PM
284

Static Gun Rolls Killed Playability

I can't be the only one who thinks getting a perfect roll or constantly trying to was one of the main aspects of the original and had us coming back for more? Now I see everything for what it really is.. reskinned and recolored with no real differences. Levelling my guns to get a feel for them and unlocking the perks that felt signifcant were a huge part of the experience and without that it feels very empty.. It's kind of sad and since it is this way I don't see any 'U turn' coming any time soon on that route. Edit: I'm definitely leaning more towards the randomization of perks or the addition of a way to customize the perks, and not the levelling of guns itself. It was something I felt needed brought up in relation to guns in the original.

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  • Agreed. Main issues I have No random perks, Just why? Obviously due to PvP but took out a lot of repeatability, if you want to grind for hours for a god roll then you deserve it, certain perks also could have been pve only. Everything is handed out, No more need for materials or actually use the weapons and armour to unlock perks Can't even choose to reply certain missions and strikes, no heroics, no dailys, why? PvP is garbage, No game mode choice, 30FPS and P2P servers, even Halo 5 was 60FPS and dedicated, and it still runs and plays a million times better! Small teams, small maps, no LMGs but SMGs? Wow. Simple sub classes, no more choice and customisation, the abilities are also 90% recycled which is lazy, where's the new classes? New elements etc? Power/light SUCKS, forced to use stuff with the highest number not what you'd want to. Reskins are back in full force! Bosses are still the same oversized enemies, nothing new, it's just lazy. But the worse thing for me? TOKENS! Seriously? It's so lazy, bland and boring that every event just gives tokens?! The music and sky boxes are decent though, but atm D2, is a 4/10.

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