Can we please get an option to "Dismantle All". Surely this is an easy add. Tie it to button B on Xbox or the equivalent on PlayStation. You can even make the bar load real slow. Just please add it.
I'm dismantling shaders right now, as I need glimmer. Plus I have some shaders 50+ that o don't even want. Dismantling them one by one is so painful.
Anyone that agrees, please like to get this attention. Obviously the option should be added to everything applicable, not just shaders.
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[quote]Can we please get an option to "Dismantle All". Surely this is an easy add. Tie it to button B on Xbox or the equivalent on PlayStation. You can even make the bar load real slow. Just please add it. I'm dismantling shaders right now, as I need glimmer. Plus I have some shaders 50+ that o don't even want. Dismantling them one by one is so painful. Anyone that agrees, please like to get this attention. Obviously the option should be added to everything applicable, not just shaders.[/quote] This. I enjoy getting shaders and sometimes even low level shaders look better on some outfits or weapons opposed to high level ones. However, when I need a few thousand glimmer or need more space it really sucks spending five minutes just to delete one stack of shaders. Please allow us to delete all or a slider that lets us pick how many to delete. It would be a great way for us to convert our unwanted stacks to glimmer. I hope more people respond in this thread as it seems simple enough of a fix and would help out a lot.
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[quote]Can we please get an option to "Dismantle All". Surely this is an easy add. Tie it to button B on Xbox or the equivalent on PlayStation. You can even make the bar load real slow. Just please add it. I'm dismantling shaders right now, as I need glimmer. Plus I have some shaders 50+ that o don't even want. Dismantling them one by one is so painful. Anyone that agrees, please like to get this attention. Obviously the option should be added to everything applicable, not just shaders.[/quote] Yes please
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Agreed
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Side note : making sure when dismantle all is used, the correct amount correct glimmer is awarded. The same amount you'd get doing it individually.