None of these problems are as big a deal without static loot. None of the problems in D1 were even close, because no matter WHAT you were doing there was always a CHANCE you might get something cool. Every bad drop sucked, but you could look forward to the next one. Some people don't realize how crucial the random loot rolls are to a loot-based game, whether it's an FPS or ARPG. You take away that one element and things literally fall apart.
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