I'm no good at writing lengthy arguments so I'll go with these points:
30 seconds as opposed to 45 seconds (optional but usually always chosen by many in D1)
Can be broken by conventional weapon fire
Only supplies armor of light, blessing and weapons of light have been removed
Cannot generate more orbs as it is continually damaged
Death usually accompanies a nova bomb that was thrown from outside onto the shield, which makes no sense
The only thing that was improved is the deployment time and animation, everything else was shit on for some reason.
And yes I know that we 'have two supers in one', but defender has been gutted. At least make it so it can't be destroyed by gunfire.
Sentinel is also way more useful in blocking damage as you can actually move around while doing so, but sometimes you gotta protect a zone or your allies, rather than just yourself.
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Its still good in certain clutch moments. For example 1v4 match game. When attacking plant the bomb amd wait patiently. Stay close to the bomb and when they start shooting at u pop ur bubble on the bomb. Remember the goal is to stall as long as possible. Set up a barricade in ur bubble to prevent any ball-z attempts. If an enemy has a super pray u are good with supressor nades. Also hav a pistol handy👌. If defending ur best bet is to either have ur teammates distract while u fly over, drop ur bubble and start diffusing. It will take about like 9 or so melees to kill u now😂👌thank gawd. Maybe use feedback gauntlets for these moments. But yea WoD sucks now. Can be taken down with nades, elemental and power weapons really fast. :/ Oh yea in yr 1 it was amazing for capturing points in overtime. WoD was as good as ur team and bubble man. If ur team is godlike, slap on glasshouse, illuminated and some weapons or blessings. Ur team will wreak havoc. If the bubble man himself can get some kills he can have his super back in less that 45 sec lol. Ive taken on many idiots in the thunder dome. Never challenge bubble man unless u have a super or a team of shotguns.