*AND HIS TEAM
So everyone remember Chris? That emo dude with nice shoes from House of Wolves and then Rise of Iron. Well, basically, in my opinion, he was one of the developers that started to make D1 a better game. House of Wolves was (again in my opinion) the start of the turning point for the fundamental changes D1 would go through, for the better. Sir Barrett blesses us once again. All hail the king.
New systems and rewards to give our most engaged players additional, optional pursuits.
Better incentives for players who complete challenging Prestige activities.
Better rewards and replay value for strikes, adventures, and Lost Sectors.
Private matches for the competitive community (we are targeting early 2018).
Crucible tuning like adjusted Supremacy scoring and better spawning rules.
Better incentives for completing Crucible matches (and penalties for quitting competitive games).
Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.
Changes to make the mod economy more interesting and impactful.
Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.
New ways to spend surplus currency and materials (looking at you Legendary Shards).
An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.
There's more we're working on. We'll talk again soon.
-Barrett
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And it’ll be done when exactly? Early 2018 is too long off to save what they’ve done to the game. My friends list on D2 launch was over 50 playing daily. Yesterday not a single person playing. Not once in D1 did I have an issue finding someone on my friends list to do a NF or run some strikes with, even at its worst times. 6 wks into D2 and it’s painful to watch the game die like this. I myself (nearly 4K hours in D1) am finding it hard to stay interested in D2. They need to fix this shit show now, NOT next year. It’ll be too late by then.