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Destiny 2

Discuss all things Destiny 2.
Edited by NerdPheonix: 10/28/2017 1:09:00 AM
376

ALL HAIL CHRISTOPHER BARRETT, SAVIOUR OF DESTINY 2

*AND HIS TEAM So everyone remember Chris? That emo dude with nice shoes from House of Wolves and then Rise of Iron. Well, basically, in my opinion, he was one of the developers that started to make D1 a better game. House of Wolves was (again in my opinion) the start of the turning point for the fundamental changes D1 would go through, for the better. Sir Barrett blesses us once again. All hail the king. New systems and rewards to give our most engaged players additional, optional pursuits. Better incentives for players who complete challenging Prestige activities. Better rewards and replay value for strikes, adventures, and Lost Sectors. Private matches for the competitive community (we are targeting early 2018). Crucible tuning like adjusted Supremacy scoring and better spawning rules. Better incentives for completing Crucible matches (and penalties for quitting competitive games). Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards. Changes to make the mod economy more interesting and impactful. Ongoing improvements to Exotics, including adjustments to reduce instances of duplication. New ways to spend surplus currency and materials (looking at you Legendary Shards). An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.   There's more we're working on. We'll talk again soon.  -Barrett

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  • They did address a majority of the issues that currently plague the game, so that is good news. Now, there’s two problems that exist for them: 1. While they did address them, they were light on the details on [u]how[/u] they will fix them. A lot of things need to have core, fundamental changes and they won’t be easy. Will they shortcut, half-ass, or at least do something that’s acceptable? Time will tell. 2. They are up against the clock. Destiny 2 is still bleeding players, and many of them risk not coming back. A lot of these changes do require a lot of time, and they need every bit they can get. But D2 in its current iteration is undesirable (once you get past a certain point). The main team dropped the ball [i]hard[/i]. I don’t see many of these changes coming until 2018 the earliest, but they’re needed ASAP. Still, as cynical I’ve been lately, there is renewed hope that the game will get back on track. But if the Live Team can fix these issues in a satisfying way...whoo boy...

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