JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by NerdPheonix: 10/28/2017 1:09:00 AM
376

ALL HAIL CHRISTOPHER BARRETT, SAVIOUR OF DESTINY 2

*AND HIS TEAM So everyone remember Chris? That emo dude with nice shoes from House of Wolves and then Rise of Iron. Well, basically, in my opinion, he was one of the developers that started to make D1 a better game. House of Wolves was (again in my opinion) the start of the turning point for the fundamental changes D1 would go through, for the better. Sir Barrett blesses us once again. All hail the king. New systems and rewards to give our most engaged players additional, optional pursuits. Better incentives for players who complete challenging Prestige activities. Better rewards and replay value for strikes, adventures, and Lost Sectors. Private matches for the competitive community (we are targeting early 2018). Crucible tuning like adjusted Supremacy scoring and better spawning rules. Better incentives for completing Crucible matches (and penalties for quitting competitive games). Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards. Changes to make the mod economy more interesting and impactful. Ongoing improvements to Exotics, including adjustments to reduce instances of duplication. New ways to spend surplus currency and materials (looking at you Legendary Shards). An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.   There's more we're working on. We'll talk again soon.  -Barrett

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • All of this means nothing. All the live team did in D1 was keep the player base hanging on with re-skinned content, holiday BS, and the promise of D2. Look what we got. Like sure, Bungie I'll pull down my pants and bend over for you again, even though last time I did it you lied and it didn't end good for me. I'll trust you this time. All of these "improvements" to come are so vague they could mean anything. New systems and rewards to give our most engaged players additional, optional pursuits. (This could just mean higher drop rate of purple or exotic engrams engrams. That is a change to the system and rewards) Better incentives for players who complete challenging Prestige activities. (This too could just mean something like a guaranteed exotic.) Better rewards and replay value for strikes, adventures, and Lost Sectors. (Like it sounds, just higher drop rates for stuff in the game 95% of the player base already has) Private matches for the competitive community (we are targeting early 2018). (Cool so anywhere from 3 to 6 months. So why wasn't this in the game already? Why wasn't so much that was obviously so good about D1 in the game already? D2 was suppose to be the culmination of everything learned the past 3 years) I can go on and on.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon