[quote]Sorry to hear that man. Usually, I ran MIDA and stuck to long range engagements so I don't have to deal with sidearms. Against Icebreaker users, I just avoid that engagement unless the team could focus the sniper. You're right on how people were forced to play a particular setup.[/quote]
I been playing D1 crucible and having fun. I use palindrome or hawksaw and have been playing with Hereafter.
It just sucks because when I do get special I switch to sniping even if it’s not the right time so that I can get a chance to use it. I played plenty with sidearms and I don’t hate them at all it’s just not as satisfying as a sniper and I don’t want to be forced to play with them.
Plan C was my fav special weapon but it’s almost useless now. You need to run that as a backup and with no ammo in it most of the time why not just use a sidearm Where you are guaranteed to have special on spawn.
I just want bungie to recognize these things before they make them permanent. They need to have an outside team that play tests for them. Then d2 wouldn’t have launched the way it is.
If you look at Halo5 viddoc for pvp they worked with pro players frequently in order to deliver a fun game.
This could’ve been done with the streaming community to play test casual for fun and comp for fairness. It’s clear the devs themselves don’t play extensively, hence the ammo changes and ridiculous nerfs to an already bad bladedancer earlier this year. Not to mention nerfs on handcannons across all archetypes instead of just the long range ones.
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