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Edited by TheLegs41: 10/30/2017 3:00:11 PM
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HZD...

Am I the only one around here who doesn't like Horizon Zero Dawn? I played it at a friend's house for a little over 2 hours and about 3/4 of that time was spent in cutscenes. I don't know about anyone else, but I like a little more GAME in my video games. I could tell the story was good, but I'd much rather watch all of the cutscenes on YouTube than spend $60 to watch a movie with a few crouch-walking segments. It's the same with the Last of Us and the TellTale games. Great story, but no enjoyable gameplay. Edit: So (choosing to ignore the hate) the general consensus is that I just didn't play it long enough. If that's the case, that's still a problem. If I can play for over 2 hours and not be out of "the beginning" setup, then I don't care to finish the rest of the game. Edit 2: I should probably also explain that I lump anything story related that makes you stay put for an extended period of time into the same category as cutscenes. I.e. Audio files that you have to stand next to to hear, character dialogue that gets quieter if you walk more than 3 feet away, etc. I don't know if it was just me, but any time I tried walking more than 5 feet away from an audio file, it cut off completely. And whether it was actually 3/4 of the time is beside the point. My point is it shouldn't [i]feel[/i] like that. I felt like all I was doing was wandering around a cave for 5 minutes, then there was a 10 min cutscene. I crouch walked through some bushes for 10 minutes, then another cutscene.
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  • It's an open world game, of course you'll have to play more than 2 hours to see things flesh out. That said I don't blame you, if a game has a boring start, it kills my interest to move forward. That was the case with mass effect Andromeda (I still finished it out of respect for my old love for the franchise). I've had it for months and I still haven't beat it, haven't even played it in months lol. It's not even necessarily a bad game but it's gameplay is so bland and boring that it really resembles various other open world games. It's why I can't play things like assassins creed, shadow of mordor, dragon age inquisition very much cause they're all pretty close in gameplay. Tons of fetch quests, expanded length only cause they're open works (and really I'd say open world-esq as they're not true open world games). It stretches out the story and progression which just kills it.

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