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11/3/2017 9:18:07 PM
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You just asked for D1 before TTK. D1 Vanilla was exactly this almost. I miss it to be honest. Getting exotics was the best feeling and they were GOOD! Also you had to actually complete the hardest content to get it.
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  • I miss the feeling of D1 vanilla, but I'd not ask for it back in exactly its old form. The difficulty? Yeah. I want it all to be challenging again. I hated being a forever 29 but I Loved the pursuit. The challenge. It was just that the form the challenge came in was pretty ridiculous. RNG mostly. And there were too many things to actually hate about vanilla. Those hour long farming runs for planetary materials at the beginning of every game session for one. That's only one of many problems. I don't think Bungie knows how to make the game I envision. But I still have fun with what they've made. So. Meh.

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  • Yea I don't want it back exactly either but something between the 2. I want that chase for the best gear but having it completely RNG is shit. The token system modified to something like after so many runs and not getting that piece of gear you want you can use tokens dropped to you plus say legendary shards to purchase that specific piece of gear from a special "raid vendor" with large amounts of tokens and shards. But that vendor only had certain items once weekly. That is what the token system we asked for was supposed to be. Not this crap!.

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  • I would just like to see huge intricate quests that lead to an ultimate gear reward. The lore would all tie together. I'm not talking about the little exotic quests we already do. More like, eh, a string of something like the adventures, but all with story and lore, and high level challenges. Akin to nightfall or raid difficulty. The leveling system just kills this game I think. I have no idea why we stuck with this "exp to 20 then is useless; light level from gear". Not to mention, leveling up is pretty useless as is. All this week I've been leveling up my Warlock a few hours a day. Every time I get a blue that's higher, I just equip it. In 5 minutes I'll have a higher one. Just dismantling gear left and right. Now she's almost max level and I'm not even done with the story. I mean, max level is the point, but, why? So you're high enough to do endgame I guess. But why? For the gear right? But why? To do better in the game. But why? Fxck man you're max level. Aint much gear to chase any more. I don't see the point of even leveling. The whole idea is to grow in strength and feel like you're getting more and more powerful. Damn, if I can just get to level 15 I can attempt that Ground Shaker quest for that Earthquake Rocket launcher. If I could just get a little higher level that quest might be easier. Damn just a little more experince and I can use the XYZ armor. That's supposed to be the fun of leveling up. But everything is so laughably fast. It may as well not be there. For a game that strives for longevity? There shouldn't have been a single fxcking streamer at max level in the first month. Or the first 3 months. It's too quick and too easy, and with too liitle that's still relevant in the endgame? No wonder people are bored already. Make them mother-blam!-ers work, quest after quest after story loaded quest until they actually... Shit. It's just a dream.

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  • Couldn't agree more!!

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