While I agree with you that they should incorporate these events in a much better way, Bungie wasn't lying. If you were in a fireteam only the person that destroys the resource received the token. They figured they could kill two birds with one stone and stop the "loot cave" while giving whole fireteams the reward for the LS. I'm upset that instead of coming up with a better solution for the event, they simply stopped us from farming while also making public events less profitable. Bungie's answer to extending game time is to make the grind harder. They are starting to realize that making the game easier meant that people will blow through all the content and then have nothing to do, dropping the player base. Let's hope that they learn quicker this time (waiting until year 3 in D1 for the complete experience was excruciating) and tweak things on a more consistant basis.
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