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originally posted in:The New Dojo
Edited by Inflatablepants: 11/5/2016 9:58:32 PM
4

Landscapes of Tatakai 2

Graveyard Island: A desolate island with a cold climate, Graveyard Island is a place where the dead are buried. None live here, and victims of death are brought to this large island by boat. It's said to be haunted, but nobody has yet to summon up the bravery to test that theory. Celtic Isles: Named after the ancient race of humans in the days of old, on earth. Its suitable since three cultures which refuse to advance in technology, only bloodshed are warring against eachother across the islands. These three kingdoms are only known as the north, east and south. Their isles are named that as well. If one were looking for some more weight to their wallet, the kingdoms have been known to purchase mercenaries from any corner of the world. Gem Islands: A small chain of islands in the eastern part of the Dekishi Ocean, the Gem Islands get their name from the massive cave mining system located on it. There is a bounty of precious gems and jewels here, however the caves can be quite deadly; many collapse on the miners there. Coming here for the plentiful riches may sound good on paper, but it's quite the risk. Winra Islands: South of the Byoki Desert are the Winra Islands, large enough to be a country of its own. Not much wildlife is here, it's mainly long, expansive grasslands with few trees, and some small deserts. Some extremely technologically behind tribes live here and hunt buffalo, and are constantly at war with each other. Ollimand: A large continent, teeming with wildlife, with all kinds of animals. From forests to grasslands, Ollimand is a lush, great place to live. Chances are if one lives in Ollimand, they will never starve, for there is a massive amount of resources here. From the resources as well as the weather, many cities have called this continent their home. Such city's include the advanced yet now abandoned city of Khalosh, Teluria and its now sister city Di-Jin. Since the twilight and the help of the dojo, these cities now enjoy a time of peace. Ollimand Mountains: A small mountain range in Ollimand, the Ollimand Mountains are home to their own diverse community of wildlife. The animals here are vastly different from the ones in the forests and plains of Ollimand, and are generally larger, tougher, and more deadly. If you can survive long enough to establish a settlement on one of these peaks, the view of Ollimand is a sight to behold. Byoki Mountains: Mountains scattered east of the Byoki Desert, they are hot, dry, and life is scarce. The view from the top isn't much, just ocean to the east and desert to the west. Not the best place to live or take a vacation. Refuge Islands: Small, rocky mountains to the west of Kakusa Grove, multiple hundreds of miles away from the shore, the Refuge Islands are home to hundreds of refugee camps, people who had run away from their homes for one reason or the other. Food is hard to come by, yet the refugees there had established a somewhat permanent settlement. Either way, not many visit here for luxury. Nozama Rainforest: The Nozama Rainforest is a large rainforest north of the Dojo Mountains, teeming with rainforest wildlife, accompanied by a hot, humid and wet climate. Most plants and animals are poisonous, and while the scenery here is beautiful, it'd be best to watch your back here. -Nozama Mountains: Mountains located in the southeast of the Nozama Rainforest, they provide a stunning view of both the rainforest, the island to its west, and the Tatakoi Plains. If you strain your eyes, you may catch a glimpse of the distant mountains of the Kakusa Grove. Gelidus Desert: A freezing cold desert, completely uninhabited. Temperatures generally never rise above 40 degrees Fahrenheit, and water is nonexistent. -Gelidus Mountains: An enormous mountain range bordering the Gelidus Desert to the north, they are just as cold as the desert they border, if not colder. However, they could never be as cold is the Ko Rudo Mountains located north of a massive, unnamed tundra. Also, here's the map. http://i.imgur.com/6xm09eO.jpg
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  • Edited by Royal Blade: 1/5/2018 6:07:38 AM
    [i]The Burning Isles[/i] [b]Ignore the names on the map [/b] https://imgur.com/TKq8pT7 A string of islands sits east of the dojo woods. These islands are knows at the "Burning Isles," due to the rubies that are mined from its caves and because of the warriors that live there. Lord Armand of the House Leo rules these islands alongside his bannerman, Houses Thaller, Rocke, and Gage. House Thaller rules across the southern end of the Isles, which is largely comprised of Desserts and marshes. As such, their infantry is their strongest aspect. House Rocke rules the Northern Islands, where mountains and hills compromise the land. This makes their defensive thinking and archery skills exceptional. House Gage sits across the Eastern most aspect of the Isles, placing them against the coast in several key locations and giving them the strongest naval fleet. House Leo, the strongest of the houses sits at the Western most Isles where and assortment of plains, deserts, hills and forests create an ever powerful army. Their cavalry are extremely well trained, as well as their infantrymen and archers. They lack in naval ships, but when called upon, House Gage willingly gives its boats to House Leo's cause. Many believe Armand Leo to be the "Burning King," due to the houses red gold and orange colors. The so called Burning King is the ultimate figure head of the Isles, remaining vigilant to what the other islands are doing. The great houses follow the ways of the old Roman gods, or attempt to at least, and share the same colours of Rome. A proud Lion head is the sigil of all four houses, Lord Leo believing to be a sign that they are in this, together.

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