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11/16/2017 2:20:28 PM
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I am speaking of goal wise. In an MMO the focus and most time the developers put in for mechanics is the boss. Not the environment. Destiny so far has been different with its encounters. Its about the environment and the puzzle to get the boss to be vulnerable or to progress. The bosses in Destiny are basically more like turrets than having a rotation of skills to adapt to and react to.
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