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Edited by Cobravert: 11/17/2017 12:15:30 AM
11
You know what? I am not a game developer, programmer, model maker, whatever. And no, I have NO idea what it takes to develop anything for a game. You know why? I shouldn't have to. Being a professional in business for decades what I do know is that you don't sell your customers on what you can not deliver. If you don't have the time, talent, resources, what have you, you don't make something as a half developed, watered down, shell of what you promised to deliver - TWICE, and stay in that business very long. Your customer base will only take so much for so long. Even the most committed customers have their breaking point.
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