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Destiny 2

Discuss all things Destiny 2.
Edited by Jinn: 11/18/2017 1:33:33 PM
241

People don't get what it takes to create new stuff (Development)

Hi dear community, I roughly think that the most of the people that "hate" out there, without any single constructive feedback, about the DLC (or the raid lairs) know what it actually takes to develop such a big ass raid. Like have you done well coded programming before? Modelling? Animating? Sound effects? Mapping? I'm not trying to defend this game, it's more that I wanna say that you should think about the people behind the game, in the studios. They're just normal people like you and me and they use their time to develop you guys something to play, have fun and enjoy. And after that they get hated to death with nonsense hating? How would you feel as a developer? And obviously it's gonna cost you something, would you code hundreds of hours, if not even thousands of hours for free? As a developer myself, I can tell you, it's not easy, it takes a damn lot of time and effort. And after that we'd love a "thank you" instead of a "f**k you". Not saying you should love the game completely after this, but understand the work that has been put in. [b]This had to be said:[/b] At least some respect to the developers, designers & co. would be appreciated, instead of all the braindead-hating. Everyone has their opinion, but think about it, before shouting it. [i]Thank you for your time Lots of love for the community & the workers Don Diablo[/i]

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  • How about they use the mechanics in this new raid lair for a vex raid? They have the enemies and it wont take that long to slightly modify the current enemies But the problem is the stupid changes no one asked for. The quest system was fine but they had to change it which was a waste of development time and the same for challenges. No one wanted the gun system to change and that was a waste of development time. No one wanted a token system and that was a waste of development time. People expected the grind to be similar and they wasted development time changing how that works Then they cut corners by adding a timer on the nightfall instead of actually making it a nightfall. Then they cut heroic strikes from launch which should have been in the base game See where Im going?

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