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Destiny 2

Discuss all things Destiny 2.
Edited by BarretOblivion: 11/20/2017 4:33:05 AM
61

Bungie, Start Pushing Destiny into the MMO/FPS Hybrid

As of right now I am going to make this a long post so bare with me. Destiny 2 as of right now is hurting because of the idea of focusing more along the lines of the generic FPS genre instead of becoming the MMO/FPS many of of hardcores saw glimpses of in D1. There is no excitment in the guns, or abilities I wield. Even with this DLC coming up, if your going to increase the level cap, are you expanding upon the talent nodes for all the subclasses. Right now, having only two ways to play per subclass is the exact OPPOSITE of what we wanted. Destiny 2 is missing the chaos aspect, excitement, the for better words "unbalanced" aspect of PvE. Sure PvP is somewhat balanced but you killed the PvE scene as a result. START SEPARATING PVP AND PVE. Disable abilites, perks, and even some weapons if you have to keep PvP balanced. However, Make PvE insane. Let us have the sensation of going ham, with well thought out challenges. Make Prestige mode of raids only for the elites, while having the standard raid be a way for all players to experience a dumbed down version of the raid while making the Prestige version of the fights have many more mechanics, basically making it an entirely new fight. Give it full matchmaking for the normal version while adding in a LFG system in game where we can find "statics" or even clans that help us build bonds. Make the Prestige versions of these raids the only way to hit the cap and have amazing weapons that are worthy of the challenge you give us. Develop large scale strikes, lets have 12 man strikes that have raid-like mechanics to help teach people the basics of raiding while giving people gear that is a steeping stone to the Prestige raid. Make Heroic strikes a special challenge with their own reward drops, unique looking vehicles/sparrows, with beefed up versions of the bosses. Make Destiny the defining MMO/FPS experience. I want to feel powerful, but also fight powerful challenges. Edit: I also want to point out one other thing. Destiny's setting is amazing, yet I am disappointed above all else of Bungie's lack of being creative and asking for feedback on things to truly make Destiny stand out. I want Destiny to not only have 2 million players at launch, I want this community to grow to 10 million users after years.

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  • The game was an mmorpgfps hybrid during D1 Vanilla. The general consensus of people didn't like it. They didn't like the RNG. They didn't like how hard it was to get exotics, like not getting GHorn for 2 years. They didn't like the relic iron scablands farm. They didn't like having to upgrade their guns. They didn't like being told their grenade choice sucked - btw I fully expect every Guardian to only have 1 grenade choice by the time D3 rolls out. They didn't like they had to run VoG to be Level 30. They didn't like being Forever 29. They didn't like not being able to get into a raid group because they were 29 and didn't have GHorn. All of those things Bungie removed, because the players were vocal against them. The majority spoke, or at least the vocal majority, and they wanted no part of the mmorpg thing. So here we are, a looter shooter with a lackluster loot pool.

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